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NPC Generator

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Advanced [show]


Aldous Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear green tank tops with white pants. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Aldous Tinley, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has worked as a Bricklayer like his mother before him.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Hayley, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)3 (-4) 13 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 sp. Malachite (16 gp). Citrine (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple green line shooting up and back down. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Banker mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Snape, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adam Camden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his blue robe and has his sai always slung over his shoulder. His red hair is lengthy. His gray eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Apothecary in town.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Herbalist, but he got bored and became a Apothecary. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Bonds: Job, Family, Rich. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Adam Camden, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)7 (-2) 7 (-2)11 (+0)
Skills History +0, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 11th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Gerald Ashton, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)14 (+2) 8 (-1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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