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NPC Generator

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Advanced [show]


Hugh Wesley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His black hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Racist. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Stutters

Attributes [hide]

Hugh Wesley, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Diggory Graham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of the sun god around his neck, and a shield on his belt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Diggory was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Armorer like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker, Persistence. Bonds: Job, Nature. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Diggory Graham, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Kody Sharps, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His hair is short and blonde. He has amber eyes and a blue hat with a white feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Family. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Kody Sharps, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tim took refuge in the ruined castle and found the beat up sword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: In love, Nature. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Tim Davenport, Male Human Warrior 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Insight +7, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Lewis Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Stylist, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Healer

Voice: American accent

Attributes [hide]

Lewis Marlee, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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