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NPC Generator

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Advanced [show]


Ralf Kenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is white and curly. His amber eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He is a Doppelganger in disguise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Adventurer, Family. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Ralf Kenley, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)16 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2900 sp.


Social Check DCs


John Cromwell, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

John Cromwell, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gomory Conway, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Gomory Conway, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large grey jacket. His black hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: The child of a Marshal, who enjoyed hunting, Everard was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence, Fighting. Bonds: Military, Nature, Adventurer. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Everard Livingstone, Male Human Expert 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Stafford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He wears his blonde hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his painting dream.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a carter and was forced into it by his family

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Carter

Voice: American accent

Attributes [hide]

Solomon Stafford, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brown-green garnet (60 gp).


Social Check DCs

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