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NPC Generator

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Advanced [show]


John Melancon, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: In love. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

John Melancon, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 sp.


Social Check DCs


Cory Rutherford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has shaved his head bald. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker. Flaws: Insomniac. Bonds: Immigrant, Enemies. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Cory Rutherford, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Preston, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His white hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Gifted, Artistic, Impeccable. Flaws: Sensitive. Bonds: Poor. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Preston, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Rolf Northcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His auburn hair is braided into rings. His eyes, though not visible through his cowl, are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he is content

Ideals: Justice, Fighting. Flaws: Mundane, Insomniac. Bonds: Job. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Rolf Northcott, Male Human Ranger 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Smoky quartz (70 gp).


Social Check DCs


Trym Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Trym Benson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 8 (-1)7 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3200 sp. Chrysoberyl (70 gp). Rose (60 gp).


Social Check DCs

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