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NPC Generator

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Advanced [show]


Clerebold Bradly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black and curly. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Military, Debt. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Clerebold Bradly, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Racist, Addict. Bonds: Adventurer. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Randal Altham, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 2 Alchemist’s fire.


Social Check DCs


Manfred Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a white suit. His black hair and beard is wavy and long. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Manfred Langston, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic, Gifted, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Wesley, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Cook. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Ernest Wakefield, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Jasper (70 gp). Blue quartz (14 gp). Zircon (70 gp). Amber (70 gp).


Social Check DCs

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