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Advanced [show]


Jocelyn Adley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his club ready. He wears a wide-brimmed hat to cover his moderate length black hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Barkeep business at a young age. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Barkeep like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Poor, Family, Slave, Job. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Jocelyn Adley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Cromwell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His moppish black hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Randal Cromwell, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)5 (-3) 13 (+1)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2100 sp.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy red hair. His eyes are brown and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Cynical, Mundane, Depressed. Bonds: Rich. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Manfred Mitchell, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 7 (-2)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large grey mantle and cape that has been intricately interwoven into his pastel robe. He has auburn hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Shane Easton, Male Human Cleric 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 50 pp. Amethyst (40 gp). Golden pearl (40 gp). Amber (40 gp).


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish silver hair is in a traditional bowl cut. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Gerard Marleigh, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)8 (-1)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Banded agate (11 gp). Coral (60 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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