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NPC Generator

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Advanced [show]


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His red hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Family, Job. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Don Graeme, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears dark leathers with embroidery. His right hand appears badly burned and disfigured. His hair is cut close to his head. He has several tiny aquamarine earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Money/treasure; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Tim Denholm, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 13 (+1)7 (-2)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Jet (50 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Hunter Garrick, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Poor, Family. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Garrick, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 20 pp.


Social Check DCs


Hugh Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His tied-back hair is golden. He has gleaming, smiling gray eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by drow. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To be a Navigator again; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Hugh Emsworth, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Theodoric York, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long black beard, and similarly colored long hair. He wears an eyepatch.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Theodoric was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric York, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs

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