Shane Milton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a blue and tan robe with the hood down. His broad hat is riddled with cuts and holes. His eyes are likewise gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the north. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: Wants to raise his children well.
Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 30 pp. Bloodstone (70 gp). Blue star sapphire (600 gp). 1 Minor magic item.
Ernest Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright grey suits and hats. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.
History: Born to a Courier, his mother struggled to pay the bills. His childhood dream was to be a Courier, but he was a colossal failure. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Family, Attractive, Poor, Job. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Simon Heiser, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His long brown hair reaches down to his waist. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: When he was but 6 years old his parents immigrated from the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1600 gp.
Charles Deighton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is kept up in a ponytail inside a small hat. His eyes are amber and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people; and he would like to get married and retire
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp.
Chad Hartford, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he dresses well, typically a more casual-formal manner. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Chad was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, In love, Nature, Immigrant. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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