Hugh Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Layabout.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Alexandre Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is knotted and matted. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Flaws: Addict, Secretive, Hedonist. Bonds: Rich, Nature. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 300 gp.
Bertram Mori, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a black small hat and black clothes. His hair is short and brown. His green unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Ruler mother left him crippled. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Flaws: Disease, Insane, Addict. Bonds: Has a crush, Adventurer, Family. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1900 gp. Rose (20 gp). Lapis lazuli (13 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Nash, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are blue.
Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Flaws: Antagonistic, Fearful, PTSD. Bonds: Rich, Family. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Banded agate (16 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Bernard Langley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and violet tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He sports a long red beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp. 1 Crowbar. 1 Masterwork Musical instrument.
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