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Advanced [show]


Randal Staurheim, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears white painted combat armor at almost all times. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Architect, Randal learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Architect soon after.

Motivation: He wants nothing more than to rejoin the army; and wants a kiss

Ideals: Gifted. Bonds: Has a crush, Job, Military. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Randal Staurheim, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)13 (+1) 15 (+2)5 (-3)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Peter Wesley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a black handlebar mustache and slicked back black hair. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Flaws: Ugly, Secretive, Impulsive, Disease. Bonds: Family. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Peter Wesley, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Red-brown spinel (50 gp). Bloodstone (70 gp). Red spinel (50 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Thomas Kirby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Kirby, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Godfrey Digby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tight fitting tan shirt and pants. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Godfrey Digby, Male Human Cleric 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp. Eye agate (4 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan coat over a red low-cut shirt, and a Stetson hat upon his head. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Flaws: Selfish, Impulsive, Disease, Fearful. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Shane Thorpe, Male Human Fighter 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Athletics +7, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +6

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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