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NPC Generator

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Advanced [show]


Gomory Shelly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His red hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Gomory Shelly, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. His chestnut hair is still thick. His eyes are hazel.

Personality: Calm and collected, he is a well trained Banker. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mortician mother left him crippled. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Poor, Job. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Norman Tyndall, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a grey cloak and cross-gartered white stockings. His auburn hair is cut short with large spiked bangs in the front. This amber eyed northerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Gomory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Poor, Religious. Occupation: Architect

Voice: Stutters

Attributes [hide]

Gomory Roscoe, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Robert Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of strength around his neck, and a scythe on his belt, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Robert was born on a far southern island where he grew up under the tutelage of his mother, an expert Shepherd. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Robert Harlow, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Bertram Stafford, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a slight overbite and is overall scrawny. He wears his red hair up. His skin is flawless and his green eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Stafford, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Blue quartz (14 gp). Sard (70 gp). Chalcedony (70 gp).


Social Check DCs

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