Ralf Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries lances. He wears his hair in dreadlocks. His hazel eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich, Religious. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 30 pp. Jade (60 gp). Bloodstone (70 gp).
Ralf Westcott, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Alexandrite (400 gp).
Norman Ashton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has a golden handlebar mustache and slicked back golden hair. His eyes are gray and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments
History: Norman was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brass mug with jade inlays (400 gp).
Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a brown broad hat and brown clothes. He has a hunchback. He wears his brown hair up. His thin eyebrows rest above his beady amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Aldous studied abroad. Aldous was born on a far northern island where he grew up under the tutelage of his father, an expert Jeweler. He was granted necromantic powers by his dying sister.
Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. Jasper (70 gp). Lapis lazuli (5 gp). Azurite (5 gp).
Norman Weld, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright silver hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Tailor profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Addict, Shy, Disease, Insomniac. Bonds: Job. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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