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NPC Generator

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Advanced [show]


Theodoric Tyndall, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair, while still mostly brown, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was born at the edge of vast desert. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Greedy. Bonds: Military, Nature, Job. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Theodoric Tyndall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Randal was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic, Persistence, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Randal Marlee, Male Human Expert 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3

Possessions: 1100 gp. Old masterpiece painting (700 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: Tim was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Guardian, Family, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Tim Woods, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears blue trousers with violet and black striped suspenders. He wears various colorful collared shirts. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Athletic, Philantrophist, Impeccable. Bonds: Religious, Rich. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Winterbourne, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Deep green spinel (130 gp). Iolite (60 gp). Banded agate (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Burton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky red painted plate armor. His chestnut hair is knotted and matted. He has several tiny opal earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He was born into a rich family. Cursed with unlife at a very young age, John has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

John Burton, Male Human Druid 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 13 (+1)17 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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