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Advanced [show]


Arnold Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is always cut to a buzz. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Arnold Ainsley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 sp. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Odo Law, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears light armors faded through time and improper care. His black hair is thinning but still full. He has brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Odo studied abroad. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Odo Law, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


William Shelly, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. His eyes are likewise blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

William Shelly, Male Human Bard 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. Fiery yellow corundum (1200 gp). White pearl (150 gp).


Social Check DCs


Cory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears black painted combat armor at almost all times. He wears his black hair down. He has brown eyes and a black hat with a grey feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Miller in town.

History: Cory was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Miller like his mother before him.

Motivation: To be a Farmer again; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Job, Attractive, Mentor. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Cory Brownrigg, Male Human Druid 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Amethyst (60 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Gerard Brixton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He sports green clothing, slightly heavier than average wear. He wears his red hair down. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Adventurer and found it very stressful. He became a Adventurer soon after.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Job. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Gerard Brixton, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 27000 sp.


Social Check DCs

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