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NPC Generator

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Advanced [show]


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has no hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Lance studied abroad. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Lance Staurheim, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Redfield, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear grey tank tops with black pants. His golden hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Family, Rich, Nature. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Lewis Redfield, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Soapmaker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Bonds: Attractive, Poor, Family. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Dayton, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)18 (+4) 12 (+1)12 (+1)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp.


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Arnold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Joker, Artistic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Arnold Beitz, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 3 (-4)10 (+0)
Skills Religion +1, Stealth +1
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Addict, Racist, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Bertram Marlee, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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