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NPC Generator

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Advanced [show]


Godfrey Richie, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has shaved his head bald. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Knight, who enjoyed hunting, Godfrey was taken on many hunting expeditions. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Nature, Military. Occupation: Engraver

Voice: American accent

Attributes [hide]

Godfrey Richie, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Human culture. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Flaws: Racist. Bonds: Attractive, Nature, Rich, Family. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Clerebold Shelly, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Richard Landon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan, dusty cloak. He has moderate length red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Richard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Richard Landon, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Athletics +3, Stealth +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Odo Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His golden hair is cut short with large spiked bangs in the front. He has hazel eyes and a tan hat with a grey feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Odo's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Has a crush, Rich. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Kenley, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)18 (+4) 14 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He sports blue clothing, slightly heavier than average wear. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: William lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Healer and found it very stressful. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

William Carlton, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Hourglass.


Social Check DCs

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