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NPC Generator

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Advanced [show]


Gerald Thornton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His hair is silver and curly. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Gerald Thornton, Male Human Expert 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. He has a dull look in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north to a Fisher, Patrick learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Patrick Middleton, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and money/treasure

Flaws: Terse. Bonds: Rich, Attractive, Family. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Gerald Sharps, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Wharton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with green lining and desert motifs. He is tall, broad shouldered and powerfully built. His blonde hair is unkempt and raggedy. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Miles Wharton, Male Human Aristocrat 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 17 (+3)19 (+4)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 110000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An abacus with copper, silver and gold markers (150 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is chestnut. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Poor, Slave, Attractive. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Gerald Haley, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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