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NPC Generator

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Advanced [show]


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy brown pantaloons and a green scarf. His hair is cut close to his head. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: Clerebold was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To reunite with his absent father; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Military, Job, Family. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Milton, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He wears a colorful flower in his brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Hedonist, Impulsive. Bonds: Attractive, Mentor, Rich. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Hugh Carlyle, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 6 (-2)5 (-3)
Skills Persuasion +0, Survival +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Ernest studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted necromantic powers by his dying sister.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Ernest Graham, Male Human Aristocrat 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)7 (-2) 16 (+3)17 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Aquamarine (300 gp). Hematite (14 gp). Carnelian (60 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Optimist, Gifted, Logical. Flaws: Mundane. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Conrad Sheldon, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has a very tight haircut. His eyes are likewise violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Family, Rich. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Odo Bradly, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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