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NPC Generator

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Advanced [show]


Frederick Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has silver hair. His eyes are likewise hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Adventurer, Rich. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Frederick Marlowe, Male Human Wizard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. Malachite (16 gp). Chrysoprase (50 gp). Black opal (1000 gp).


Social Check DCs


Cory Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a pastel tunic with red highlights, and long black pants that bunch up around his shoes. His auburn hair, when down, is lengthy. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Performer, who enjoyed hunting, Cory was taken on many hunting expeditions. He worked as a nervous Herbalist and found it very stressful. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Job, Family. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Kelsey, Male Human Commoner 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Blue star sapphire (1600 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He has white hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: Charles was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Charles Tattersall, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Brixton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Red spinel (120 gp). Red garnet (120 gp). Blue quartz (14 gp).


Social Check DCs


Patrick Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Adventurer, Military. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Patrick Harlow, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)14 (+2) 12 (+1)6 (-2)
Skills Nature +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Iolite (20 gp). Smoky quartz (20 gp). Aquamarine (1300 gp). Star rose quartz (20 gp).


Social Check DCs

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