Ralf Bradley, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man likes to wear blue tank tops with green pants. His long white hair reaches down to his waist. He has brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 16th year, his parents were killed by a orcs raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He's repulsed by the PC; and revenge
Ideals: Athletic, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Arnold Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling amber eyes.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Artistic, Athletic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1000 sp.
Guy Norton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His red hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and to be a courier again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Golden pearl (60 gp). Sardonyx (40 gp). Malachite (8 gp). Brown-green garnet (60 gp). 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Randal Fulton, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his black hair in a pixie cut. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Randal was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and regain custody of his daughter
Ideals: Persistence. Bonds: Rich, Attractive, Slave, Family. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 200 gp. Blue sapphire (900 gp). Brown-green garnet (50 gp). Fiery yellow corundum (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hubert Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.
History: Born in the south to a Cartwright, Hubert learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Cartwright.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Ugly, Insomniac, Selfish. Bonds: Job. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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