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NPC Generator

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Advanced [show]


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Flaws: Insane, Racist. Bonds: Rich, Attractive, Immigrant, Family. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Kyle Fidget, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: Gifted from a young age, John studied abroad. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. John's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

John Thackeray, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Clifton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a tan and black handkerchief worn on his left side. His skin is also unnaturally pale. His hair is brown and very short. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. A gifted student he started as a Seamstress, but he got bored and became a Farmer. He has drifted from career to career and currently works as a Farmer.

Motivation: To pay off his debts; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Job, Debt. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Theobald Clifton, Male Human Wizard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 sp. Sardonyx (20 gp). Malachite (9 gp). 1 Healer’s kit.


Social Check DCs


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Sellsword does. He wears a broad hat to hide his balding. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Joker. Flaws: Secretive. Bonds: Job, Military. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Kent, Male Human Rogue 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 sp. Peridot (40 gp). Violet garnet (200 gp).


Social Check DCs


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His chestnut hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Joker, Logical, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Alexandre Eastoft, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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