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NPC Generator

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Advanced [show]


Bertram Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is knotted and matted. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Attractive, Immigrant, Rich, Mentor. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Rutherford, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp. 1 Good lock. 1 Backpack. 1 Bullseye lantern.


Social Check DCs


Bertram Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his auburn hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Logical. Flaws: Depressed, Addict. Bonds: Poor, Attractive. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Stansfield, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Solomon Yardley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has done his best to style his red hair to look like a famous performer. He has violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Immigrant, Family, Slave. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Yardley, Male Human Wizard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)12 (+1) 14 (+2)18 (+4)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp. Azurite (16 gp). Emerald (800 gp). Brown-green garnet (120 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Nash, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 15 (+2)6 (-2)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 10000 cp. Moonstone (60 gp). Golden yellow topaz (300 gp). Banded agate (9 gp). Citrine (60 gp).


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Fisher, who enjoyed hunting, Alexandre was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Masseuse for hire.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Debt. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Birkenhead, Male Human Druid 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)7 (-2) 18 (+4)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 300 gp. An abacus with copper, silver and gold markers (90 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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