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NPC Generator

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Advanced [show]


Everard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His eyes are likewise blue.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Adventurer, Debt. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Everard Marlowe, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)9 (-1) 6 (-2)10 (+0)
Skills Intimidation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. White pearl (160 gp). Freshwater pearl (10 gp). Chalcedony (30 gp). 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor, and sports empty pouches on his belt. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Robert Kendall, Male Human Aristocrat 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Gerard Hayes, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerard was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He is unsatisfied with his job.

Flaws: Insane, Fearful, Disease. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Hayes, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 6 (-2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Golden pearl (140 gp). Rich purple corundum (800 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Heward Alton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Heward began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of dire rats.

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Rich, Enemies. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Alton, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Reynard Eastoft, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tan leather gloves, a tan jacket, and tight pants. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to make almost anything out of random pieces of junk.

History: The child of a Bellfounder, who enjoyed hunting, Reynard was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Reynard Eastoft, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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