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Advanced [show]


Heward Brady, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Heward studied abroad. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Selfish, Addict. Bonds: Adventurer. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Heward Brady, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Alex Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Alex Ashley, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 7 (-2)8 (-1)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Moonstone (40 gp). Iolite (40 gp).


Social Check DCs


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a moderate pudge and is not very fit. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Layabout; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Family, Has a crush. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Gunter Brandon, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was born on a far northern plains where he grew up under the tutelage of his father, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Athletic, Disciplined. Bonds: Rich, Attractive, Immigrant. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Blythe, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He keeps his white hair in a pixie cut. His eyes are green and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: He was born in the south. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Manfred Huckabee, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs

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