Don Clayden, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow feathered hat and yellow clothes. His hair is black and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.
History: Don was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent father; and to unite with his brother
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 4000 sp.
Charles Oakley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Charles hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His religion dominates his actions; and wants to raise his children well
Bonds: Rich, Attractive, Adventurer, Enemies, Family, Religious. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +7
Possessions: 100 gp. Banded agate (10 gp).
Guy Vance, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a blue and white handkerchief worn on his left side. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Guy was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Bonds: Enemies, Adventurer, Rich. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Dustin Barton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is thinning but still full. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.
History: He was raised in a island tribe. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gomory Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man wears a white wide-brimmed hat and white clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair is thinning but still full. His eyes are likewise violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and money/treasure
Bonds: Rich, Job, Has a crush, Adventurer, Nature, Debt. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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