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NPC Generator

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Advanced [show]


Diggory Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. His golden hair, when down, is lengthy. He is baby faced.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Family, Slave. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Diggory Allerton, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Alex Royal, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long brown beard, and similarly colored long hair. He has gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a forest tribe. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He would like to get married and retire; and he's in love

Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Nature, Has a crush. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Alex Royal, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a golden handlebar mustache and slicked back golden hair. His blue unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Poor, In love. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Frederick Eastoft, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His green eyes peer out from beneath his top yellow hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Ernest Gladstone, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Simon Hadlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a worn and beaten armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he wants revenge against dire rats

Flaws: Insane, Hedonist. Bonds: Religious, Enemies. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Hadlee, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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