Gerald Mitchell, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy black hair. His blue eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Gifted. Bonds: Rich, Nature, Family. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Balimaar Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has a dull look in his green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Bernard Marston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His blonde hair and beard is wavy and long. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Passionate, Logical. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp. Black pearl (900 gp). Moss agate (15 gp).
Guy Graham, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of flails on his belt, each one with a amber on the hilt. He has wavy chestnut hair. He has several tiny amber earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 400 gp.
Gerald Royston, Male Human [Permalink]
Personal [hide]
Description: An older man who wears bulky black painted plate armor, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Mason, Gerald learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mason job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Job, Slave. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


