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NPC Generator

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Advanced [show]


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely violet suit with yellow socks and a vest with buckled shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Knight father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Insane, Disease. Bonds: Immigrant, Military, Rich. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Drogo Haley, Male Human Warrior 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)7 (-2) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Shirley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. He has moderate length brown hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to protect his home

Ideals: Philantrophist, Joker, Gifted. Bonds: Poor, Attractive. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Robert Shirley, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 6 (-2)9 (-1)
Skills Insight +1, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Red garnet (130 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his blonde hair in a pixie cut. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Logical, Fighting. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Diggory Kimberley, Male Human Aristocrat 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +1, Nature +6
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Aquamarine (1400 gp). Black pearl (1400 gp). Freshwater pearl (7 gp). Jet (70 gp).


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Masseuse, who enjoyed hunting, Gomory was taken on many hunting expeditions. After coming to the age of reason, Gomory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Gomory Lindsay, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Roland Copeland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears red painted combat armor at almost all times. His blonde hair has been sun bleached extensively. He has a tattooed face.

Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Banker, Roland learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he feels kind of lost in life

Flaws: Depressed. Bonds: Adventurer, Job, Enemies. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Roland Copeland, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Black pearl (900 gp).


Social Check DCs

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