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Advanced [show]


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Entrepeneur, Passionate. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Kitchur, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Beckwith, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane, Antagonistic, Disease. Bonds: In love. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Theobald Beckwith, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. His violet eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Atterton, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills Medicine +2, Performance +2
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Diggory Soames, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear white clothing when he does not wear armor. His hair is silver and very short. He has several tiny opal earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Shy, Insane. Bonds: Rich, In love. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Diggory Soames, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in blue turtlenecks beneath a brown coat with blue slacks. His hair is blonde, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

John Hampton, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. White pearl (40 gp). Deep green spinel (40 gp). Golden pearl (40 gp). 1 Spyglass. 1 Disguise kit. 1 Disguise kit. 1 Average lock.


Social Check DCs

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