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NPC Generator

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Advanced [show]


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He has a golden handlebar mustache and slicked back golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bricklayer father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Joker, Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Gilbert Camden, Male Human Aristocrat 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has drifted from career to career and currently works as a Actor.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Arnold Watson, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)9 (-1) 12 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Hunter. With bright brown hair and a scraggly beard. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Hunter.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Coombs, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40000 cp. Banded agate (7 gp). Sardonyx (30 gp).


Social Check DCs


Peter Haley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His silver hair is long and unkept. His fierce gray eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has never given up on his dancing dream.

Motivation: Wants to work out more often; and he's in love

Ideals: Athletic, Passionate, Optimist, Gifted. Flaws: Ugly. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Haley, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown small hat and brown clothes. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed, Fearful, PTSD, Ugly. Bonds: Immigrant. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Tim Marleigh, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Performance +6, Stealth +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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