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Advanced [show]


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Gilbert Yorke, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Iolite (30 gp). Red garnet (130 gp). Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Theodoric Lindsey, Male Human Ranger 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Cory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. His eyes are blue and he is always smoking a pipe.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Cory Myerscough, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Iolite (80 gp). Freshwater pearl (9 gp). Silver pearl (70 gp).


Social Check DCs


Richard Barclay, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail, and sports empty pouches on his belt. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Gifted. Flaws: Greedy, Mundane, Fearful. Bonds: Family. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Richard Barclay, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic. Flaws: Racist. Bonds: Guardian, Nature, Rich. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Alexandre Melancon, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills Athletics +2, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Terran, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 sp. 7 Acid flasks. 2 Holy water.


Social Check DCs

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