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NPC Generator

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Advanced [show]


Lewis Kinsley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His long golden hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Dilettante business at a young age. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Shy. Bonds: In love, Adventurer, Job. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Lewis Kinsley, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 12 (+1)6 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20000 cp. Hematite (15 gp). Obsidian (15 gp). Jasper (30 gp). 1 Breastplate.


Social Check DCs


Odo Cornish, Male Human [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His hair is long and brown with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Odo Cornish, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Everard Sutherland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: Everard hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Everard began to lead the lost caravan. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Optimist. Flaws: Lazy. Bonds: Enemies. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Everard Sutherland, Male Human Druid 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Deep blue spinel (1600 gp). Malachite (12 gp). Amber (90 gp).


Social Check DCs


Peter Berkeley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. He keeps his long auburn hair kept up in a rat tail. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Peter Berkeley, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Lewis hails from a village terrorized by drow. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He wants revenge against drow; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Lewis Mori, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)5 (-3) 11 (+0)12 (+1)
Skills Arcana -1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 29000 sp. Jasper (50 gp). Aquamarine (1200 gp). Tourmaline (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs

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