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Advanced [show]


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple brown robe with white stripes complete with hood. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Ugly, Depressed, Addict. Bonds: Rich. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Jocelyn Harper, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)9 (-1) 11 (+0)9 (-1)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Joker, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Diggory Lindsey, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 43000 sp. Malachite (13 gp).


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large red jacket, and sports empty pouches on his belt. His auburn hair is braided into rings. He has a dull look in his violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Cynical. Bonds: Nature, Family, Adventurer. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Tim Cornish, Male Human Monk 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Insight +5, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Wade, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His auburn hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Emotional. Bonds: Religious, Poor, Nature. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Simon Wade, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Malachite (7 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Adam Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is black and curly. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Adam Hadley, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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