Roger Snowdon, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a faded coat and loose pants complete with wide-brimmed hat, marred by teas. His hair is long and golden with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are likewise amber.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is a Succubi in disguise. From there he went from mercenary job to mercenary job. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Adventurer, Rich. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Hematite (16 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Conway, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, and carries glaives. His long brown hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Tim was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Fighting, Disciplined, Persistence. Bonds: Slave, Enemies. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Aquan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Peter Harlan, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a fancy tan suit. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He inherited the family business which he has now maintained for 9 years.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Bonds: Attractive, Poor, Immigrant, Military, Job. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Just what you see.
Gerard Kinsley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his left hand. His hair is brown and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. His childhood dream was to be a Shoemaker, but he was a colossal failure. He then took over the family business and is one of the better Beggar for hire.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and his religion dominates his actions
Ideals: Justice. Bonds: In love, Religious, Mentor, Job. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Clapham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. He has a golden handlebar mustache and slicked back golden hair. He has several tiny opal earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Apothecary again; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Impeccable. Flaws: Secretive. Bonds: Rich, Job. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 7000 sp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!