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NPC Generator

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Advanced [show]


John Riley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan costume with the symbols of strength on his torso. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. John's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

John Riley, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Violet garnet (700 gp). Azurite (8 gp).


Social Check DCs


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. His auburn hair is kept up in a ponytail inside a feathered hat. He has several tiny emerald earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Ugly, Forgetful. Bonds: Rich, Family. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Geoffrey Shelley, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Theobald Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His tied-back hair is chestnut. His violet eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He also has developed a complete distrust of the Mortician profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Miner

Voice: Whispers

Attributes [hide]

Theobald Copeland, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is heavily combed to the left. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Anselm Dalton, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 18 (+4)16 (+3)
Skills Athletics +1, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 30000 cp.


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears blue painted combat armor at almost all times. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the north. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Peter's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Joker, Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Peter Copeland, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 17 (+3)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 2 Holy water. 3 Tanglefoot bags.


Social Check DCs

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