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Advanced [show]


Alex Blakely, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Locksmith mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Enemies, Rich. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Alex Blakely, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 10 (+0)7 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Citrine (80 gp). Jasper (80 gp). Golden yellow topaz (600 gp).


Social Check DCs


Cory Compton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and black. His brown eyes peer out from beneath his wide-brimmed green hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. During his travels, Cory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Disease. Bonds: Rich, Job, Military, Adventurer. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Cory Compton, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp. Black pearl (900 gp). Amber (100 gp). Star rose quartz (40 gp). Red spinel (100 gp). 1 Half-Plate.


Social Check DCs


Aldous Astley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Aldous was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and to unite with his sister

Flaws: Shy. Bonds: Adventurer, Family, Rich. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Aldous Astley, Male Human Druid 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Marshal does. His hair is always cut to a buzz. This gray eyed southerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Livingstone, Male Human Ranger 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled anklet (1000 gp).


Social Check DCs


Clerebold Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. He wears his black hair up. His eyes are green and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: Clerebold was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Fighting, Persistence, Optimist. Flaws: Selfish. Bonds: Adventurer. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Clerebold Bradley, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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