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Advanced [show]


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large grey mantle and cape that has been intricately interwoven into his black robe. His hair is always cut to a buzz. His eyes are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life

Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Poor, Family. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Peter Mitchell, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. Freshwater pearl (14 gp).


Social Check DCs


Norman Axton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Assassin profession.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Axton, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His red hair is matted, messy, and big. He has several tiny jet earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, In love, Rich. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Marlee, Male Human Barbarian 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 400 gp. Aquamarine (800 gp). Onyx (30 gp). Golden yellow topaz (800 gp). Deep green spinel (130 gp).


Social Check DCs


Hubert Morley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his red hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He dropped out of school before completing his studies. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Hubert Morley, Male Human Expert 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Golden yellow topaz (500 gp). Pink pearl (60 gp).


Social Check DCs


Lance Everly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His brown hair is heavily combed to the right. His amber unseeing eyes seem to look past you.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, his parents were killed by a gnolls raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Family, Enemies. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Lance Everly, Male Human Commoner 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 400 gp. Violet garnet (1600 gp). Zircon (80 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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