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NPC Generator

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Advanced [show]


Diggory Axton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: Born to a Guard, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and to be a guard again

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Axton, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)5 (-3) 13 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: This western man has the majority of his body covered in plate. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Kyle Hayes, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. Aquamarine (1400 gp). Malachite (9 gp).


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has shaved his head bald. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Guard business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Professionalism, Fighting. Flaws: Shy, Insane. Bonds: Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Gunter Hale, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Pickering, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Percival Washington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears blue trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Shoemaker. He is a bit of a xeno-phobe, disliking non-Humans.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Job, Poor, Adventurer. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Percival Washington, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 sp.


Social Check DCs

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