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Advanced [show]


Patrick Haley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He has moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. A freak accident while working with his Shepherd father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Flaws: Insomniac, Disease. Bonds: Immigrant. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Patrick Haley, Male Human Warrior 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Heward Royal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Guard. With a patchy white beard and wild white hair. This violet eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor, Military, Religious. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Heward Royal, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Moss agate (6 gp). 1 Simple lock.


Social Check DCs


Gomory Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Disease. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Gomory Northcott, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His brown hair is long and unkept. His eyes are a pleasant blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Farmer, who enjoyed hunting, Alexandre was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Miller job and began his own company from there.

Motivation: To be a Farmer again.

Ideals: Fighting. Flaws: Ugly, Sensitive, Hedonist. Bonds: Nature, Job. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Alexandre Staurheim, Male Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Moonstone (80 gp). Iolite (80 gp). Tiger eye turquoise (5 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries crossbows. He sports a long golden beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Job, Adventurer, Military, Family. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Rolf Marlowe, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)11 (+0) 6 (-2)16 (+3)
Skills Intimidation +5, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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