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NPC Generator

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Advanced [show]


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is renowned for his bright black suits and hats. His right hand appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Bather, who enjoyed hunting, Gerard was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Nature, Enemies. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Kensley, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear brown clothing when he does not wear armor. He has wavy silver hair. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Philantrophist, Artistic. Flaws: Impulsive, Insane. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Hadleigh, Male Human Barbarian 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +7, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Hubert Watson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of illithids once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and many illithids want him driven away

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Hubert Watson, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear violet clothing when he does not wear armor. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He married young, but lost his spouse to dire rats. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Depressed, Secretive, Antagonistic. Bonds: Enemies, Religious. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Anselm Kent, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)7 (-2) 10 (+0)16 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Golden pearl (130 gp). Red-brown spinel (130 gp).


Social Check DCs


Charles Ryley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is typically in his Navigator uniform. His left leg appears badly burned and disfigured. His long chestnut hair reaches down to his waist. His eyes are likewise hazel.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Charles Ryley, Male Human Monk 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. Blue quartz (4 gp). Zircon (40 gp). Malachite (4 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs

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