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Advanced [show]


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by chocolates. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the east. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Guardian, Poor, Military. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Tickle, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp.


Social Check DCs


Peter Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey tunic with pastel highlights, and long green pants that bunch up around his shoes. He has done his best to style his golden hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Extrovert, Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Peter Ogden, Male Human Ranger 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. A delicate brass dragon egg (70 gp). Sapphire pendant on gold chain (1900 gp). Gold dragon comb with red garnet eye (800 gp). A silver and pearl hairclip (70 gp).


Social Check DCs


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Pacifist, Persistence. Flaws: Selfish. Bonds: Poor, Family. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Gomory Sherwood, Male Human Commoner 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Silver comb with moonstones (500 gp). Old masterpiece painting (2400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Rutland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair, while still mostly white, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a illithids raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Enemies, Rich, Guardian, Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Simon Rutland, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Fiery yellow corundum (1000 gp). Fiery yellow corundum (1000 gp). Emerald (1000 gp).


Social Check DCs


Alex Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries crossbows. His hair is white and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Alex Trowbridge, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Average lock.


Social Check DCs

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