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Advanced [show]


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long silver beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Ernest Nash, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. His eyes are gray and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Norman was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Selfish. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Norman Wakefield, Male Human Druid 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered scimitar and tarnished glaive as well. He has a small bristly mustache and wavy black hair. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Manfred hails from a village terrorized by drow. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in glaive use. Days after completing his studies, news broke out that his hometown was attacked by drow. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Fighting, Persistence. Flaws: Cynical. Bonds: Enemies. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Manfred Pickering, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2200 sp. Hematite (13 gp). 1 Climber’s kit. 1 Good lock.


Social Check DCs


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears tan cloth garments or leather armor. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and nothing but the best is good enough for him

Ideals: Logical, Impeccable. Bonds: Adventurer, Rich, Family. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Anselm Leighton, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30000 cp.


Social Check DCs


Dean Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white tunic with tan highlights, and long pastel pants that bunch up around his shoes. His red hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 3 years old his parents immigrated from the east. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Slave, Family. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Dean Harley, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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