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NPC Generator

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Advanced [show]


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has a large grey mantle and cape that has been intricately interwoven into his white robe. He has no hair. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Trey Burton, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)16 (+3) 8 (-1)8 (-1)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Malachite (16 gp). Azurite (16 gp). 1 Half-Plate.


Social Check DCs


Charles Lancaster, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his golden hair well, parting it to the left. His blue eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: Further expansion of business; and marry his brother to traveling adventurers

Flaws: Shy, PTSD. Bonds: Rich, Family, Job. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Charles Lancaster, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Nicholas Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His skin is fair and his fingers are delicate and long. His chestnut hair is braided into rings. He has blue eyes and a black hat with a yellow feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy. Bonds: Military, Family, Enemies. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Nicholas Thorpe, Male Human Monk 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Lance Birkenhead, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 2000 sp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gilbert Adley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is red, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. A gifted student he started as a Merchant, but he got bored and became a Crown-heir. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Gilbert Adley, Male Human Aristocrat 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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