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Advanced [show]


John Riley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his auburn hair up. He has a dull look in his violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Military, Family. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

John Riley, Male Human Warrior 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Black star sapphire (1200 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Soames, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His moppish red hair is in a traditional bowl cut. His blue eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great joy in being the best Armorer in town.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Racist, Disease. Bonds: Job, Nature. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Soames, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean violet cloak covering his clean studded leather. He has a small bristly mustache and wavy blonde hair. His blue eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Percival was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Persistence. Flaws: Addict, Insane. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Percival Breeden, Male Human Wizard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 900 gp. Sard (50 gp). 1 Minor magic item.


Social Check DCs


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Roofer, William learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Disease, Addict. Bonds: Poor, Job, Adventurer. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

William Hallewell, Male Human Warrior 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)10 (+0) 17 (+3)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: Moss agate (4 gp). Rock crystal (40 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He has a red handlebar mustache and slicked back red hair. His brown unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Barrister mother left him crippled. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern.

Flaws: Disease, Impulsive. Bonds: Adventurer, Job, Mentor. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Lance Hackney, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 80 pp.


Social Check DCs

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