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NPC Generator

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Advanced [show]


Justin Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is slicked back into a classic pompadour. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Rich, Mentor, Slave. Occupation: Carter

Voice: German accent

Attributes [hide]

Justin Chatham, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Westcott, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Jocelyn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jocelyn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Jocelyn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Jocelyn Westcott, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Eye agate (11 gp). Deep green spinel (120 gp).


Social Check DCs


Odo Stratford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with top hat. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: Odo was born the youngest of three triplets. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Adventurer, In love. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Odo Stratford, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp.


Social Check DCs


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has chestnut hair. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Impeccable. Flaws: Addict, Antagonistic. Bonds: Religious. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Kendall, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)17 (+3) 16 (+3)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp.


Social Check DCs


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He became a Mortician soon after.

Motivation: To be a Beggar again; and expand his business

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Job. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Marleigh, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 16 (+3)18 (+4)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs

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