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NPC Generator

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Advanced [show]


Clerebold Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a pastel suit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a pastel hat with a white feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Immigrant, Nature. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Clerebold Hailey, Male Human Druid 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 12000 sp.


Social Check DCs


Miles Camden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is content; and to find somewhere to settle down

Ideals: Persistence. Flaws: Insane, Impulsive, Mundane. Bonds: Attractive, Enemies. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Camden, Male Human Commoner 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)15 (+2) 9 (-1)6 (-2)
Skills Insight +2, Performance +1
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp.


Social Check DCs


Lance Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long brown hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: Gifted from a young age, Lance studied abroad. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. He has never given up on his writing dream.

Motivation: He wants to get laid; and he wants to get laid

Ideals: Artistic, Pacifist, Gifted. Flaws: Disease. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Lance Hornsby, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Arnold Crawford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a brown cloak and cross-gartered pastel stockings. His red hair is unkempt and raggedy. His eyes are likewise blue.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Arnold Crawford, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His golden hair is kept up in a ponytail inside a feathered hat. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.

Motivation: To be a Priest again.

Ideals: Philantrophist, Artistic. Bonds: Rich, Job, Family. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Peter Marlee, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 100 gp. Deep green spinel (130 gp).


Social Check DCs

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