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NPC Generator

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Advanced [show]


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a tan and violet robe with the hood down. His black hair is kept up in a ponytail inside a feathered hat. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He struck the Hunter job and began his own company from there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Digby, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp.


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His tied-back hair is auburn. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Adventurer, Nature, Military. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Eastaughffe, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)7 (-2) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Deep green spinel (40 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered bastard sword and tarnished hand crossbow as well. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich, Religious, Adventurer. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Anselm Marlowe, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Violet garnet (1500 gp). Onyx (80 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Palomarez, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His brown hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Adventurer. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Thomas Palomarez, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Spice Merchant like his father before him.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Gifted, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Harlan, Male Human Warrior 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs

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