William Royston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright yellow suits and hats. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. In his 10th year, his parents were killed by a goblins raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and someone believes him a fraud
Ideals: Athletic, Gifted. Flaws: Shy, Depressed. Bonds: Enemies, Military. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Deep blue spinel (300 gp). 1 Chain shirt.
Gerald Southey, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears black cloth garments or leather armor. He has a blonde handlebar mustache and slicked back blonde hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Professionalism, Fighting. Bonds: Attractive, Rich, Military. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Breastplate.
Guy Vance, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears yellow painted combat armor at almost all times. He has a red handlebar mustache and slicked back red hair. He has blue eyes and a yellow hat with a pastel feather.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Flaws: Selfish, Fearful. Bonds: Job, Immigrant. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Heward Garfield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is heavily combed to the left. This amber eyed westerner is not easily forgotten.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Unemployed and found it very stressful. He has worked as a Unemployed like his mother before him.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and further expansion of business
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 19000 cp. Black pearl (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Balimaar Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears grey trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His hair is red, silky, and of moderate length. He has gleaming, smiling blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small island village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better village for his children.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic, Gifted. Bonds: Attractive, Religious, Nature. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +5
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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