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NPC Generator

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Advanced [show]


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Hubert hails from a village terrorized by gnolls. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Passionate, Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Adventurer. Occupation: Tanner

Voice: French accent

Attributes [hide]

Hubert Tickle, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Allerton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Optimist, Logical. Bonds: Rich, Religious, Family. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Robert Allerton, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 19 (+4)17 (+3)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 500 gp. Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Solomon Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Gifted. Bonds: Family, Religious, Job, Rich. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Yardley, Male Human Cleric 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Alexandre Wallace, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears grey cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His red hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Wallace, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Clive, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. With a patchy red beard and wild red hair. He has hazel eyes and a tan hat with a grey feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Tailor in town.

History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, In love. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Dustin Clive, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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