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Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the ruined castle and found the beat up longbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Sage

Voice: Whispers

Attributes [hide]

Guy Walcott, Male Human Bard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3000 cp.


Social Check DCs


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his long golden hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Assassin, Randal learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Randal Gracey, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Guy Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in a clean red cloak covering his clean studded leather. His golden hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Guy was raised in a hard working conservative environment. A freak accident while working with his Crown-heir father left him crippled. He has drifted from career to career and currently works as a Doctor.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Joker, Impeccable. Flaws: Depressed, Disease. Bonds: Job. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Guy Winchester, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs


Wymar Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his pickaxe. He has moderate length red hair. His face is scarred and worn.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Addict. Bonds: Poor. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Wymar Oakes, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)18 (+4) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Draconic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 120 pp. Blue sapphire (1500 gp). Sard (50 gp). Red spinel (150 gp). Rich purple corundum (1500 gp).


Social Check DCs


Gerald Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He carries a battered monstrous two handed axe and tarnished glaive as well. He has styled his blonde hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Sellsword, Gerald learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Adventurer, Job, Guardian. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Gerald Stafford, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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